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bitti-ai/slopus技术文档

AI media harness for planning, generating, and editing locally

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npm i slopus

Slopus

Create images, videos and music in one desktop workspace.
AI-assisted generation, editing and reusable references.

ALPHA  •  Local generation  •  Your data

Features  ·  Setup


Slopus combines an AI assistant, local image, video and music generation, reusable references and a timeline editor. SlopFab powers generation without Python; WebCodecs and WebGPU handle media processing without bundled FFmpeg.

Slopus application screenshot

Features

  • Agent. Plan scenes, generate media, inspect frames and song inputs, and match Motions to music with Claude Code, Codex, OpenRouter or a local OpenAI-compatible model. Toggle the pane with Ctrl+Shift+A.
  • Video. Organize Videos → Scenes → Shots, share prompts and timed references, split songs into scenes and play scenes together. Generate with multiple scene types, keep four takes plus a Draft, choose the primary take and upscale 1.5x/2x/4x.
  • Images. Generate with MiniMax H3, MOSS Image, Krea 2 Turbo/Raw or Fibo 2.0 Base/Edit Turbo, in batches of up to 100. Supported models offer whole-image, box, lasso and Zoom edits, plus character sheets. Bounded edits preserve the original resolution; drafts and versions retain earlier work.
  • Music. Generate with YuE2 or MiniMax Music3, edit lyrics and style, organize songs in folders and play them in sequence. Reuse songs as references or timeline audio. Right-click a song to generate album artwork; select its generator under Settings → Generators → Icons.
  • References. Reuse descriptions, images, trimmed video/audio clips and H3 RefMods across scenes, with generated reference icons.
  • Generators. Manage shared weights, LoRAs, attention, generation effects and compatible sampler/scheduler choices, including ER-SDE and Beta. Get VRAM download warnings and live H3 image/video previews. Share generator templates as .slop bundles or run jobs on LAN workers.
  • Timeline. Arrange video and audio with trimming, splitting, snapping, waveforms, transitions, chroma key and GPU effects.
  • Motions. Ask the agent to create JavaScript animations, edit elements and parameters, and render them on the timeline or as reference videos.
  • Export. Save MP4 video, JPG/PNG images, or music as WAV, MP3, lossless FLAC, AAC/M4A or Opus in WebM/Ogg. MP3/FLAC encoders are bundled; AAC/Opus depend on device support. Exports run in the background.
  • Project editing. Timeline, Video, Image, Music, References and Export views share Save, Undo and Redo. Projects and media are stored locally; agent requests go to the selected provider. API keys stay outside project files.

Setup

Install a Windows x64 or Linux x86_64 release. In Settings → Generators, choose a model and download or select weights until the generator reads Ready. Configure OpenRouter or a local endpoint in Settings → Agents.

Local generation needs a supported GPU; 16 GB or more VRAM is recommended, with requirements varying by model and settings. MOSS and Fibo require CUDA.

Windows GPU Backend
NVIDIA RTX 50 series CUDA 13
NVIDIA RTX 30/40 series CUDA 12.8
AMD/Intel, or NVIDIA without CUDA Vulkan for supported models

On Linux, install the .deb or .rpm, or make the AppImage executable and run it. AppImage supports in-app updates. Video and GPU features require WebKitGTK 2.42+; the bundled generation runtime also requires NVIDIA driver libraries and CUDA 13 cuBLAS, even with Vulkan. See the Linux guide.

LAN workers

Unpack a matching worker release on a GPU-equipped computer:

Platform Package Start
Windows x64 Slopus-<version>-windows-x64-worker.zip slopus-worker.exe --weights D:\Models
Linux x86_64 Slopus-<version>-linux-x64-worker.tar.gz ./slopus-worker --weights ~/models

Allow TCP 47321 and UDP 5353 through the firewall. In Settings → Workers, click Use beside a discovered worker or add its address. Missing weights download when links are available. Select This computer to return to local generation.

Linux workers need the runtime libraries listed above. Run slopus-worker --help for backend, access-token and port options.

Built with

Tauri 2, Rust, React, TypeScript, WebCodecs, WebGPU, mp4box.js, mp4-muxer and SlopFab.

Model licensing

MiniMax H3 model weights are licensed separately under the MiniMax H3 COMMUNITY LICENSE AGREEMENT.

Fibo 2.0 is released under CC BY-NC 4.0 for non-commercial use. Commercial use is subject to an agreement with BRIA.

YuE2 uses CC BY-NC 4.0; MiniMax Music3 uses Apache 2.0.

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最后同步快照:2026-11-14