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cloudwu/skynet技術文件

A lightweight online game framework

目錄大綱 (TOC) (4 章節)▾
多語言回退提示:當前倉庫原作者暫未發布在地化文件,已為您無縫切換至官方英文原版(English),排版及程式碼實例完整保真。
極速安裝
git clone https://github.com/cloudwu/skynet.git

skynet logo

Skynet is a multi-user Lua framework supporting the actor model, often used in games.

It is heavily used in the Chinese game industry, but is also now spreading to other industries, and to English-centric developers. To visit related sites, visit the Chinese pages using something like Google or Deepl translate.

The community is friendly and almost all contributors can speak English, so English speakers are welcome to ask questions in Discussion, or submit issues in English.

Build

For Linux, install autoconf first for jemalloc:

git clone https://github.com/cloudwu/skynet.git
cd skynet
make 'PLATFORM'  # PLATFORM can be linux, macosx, freebsd, openbsd now

Or:

export PLAT=linux
make

For FreeBSD , use gmake instead of make.

Test

Run these in different consoles:

./skynet examples/config	# Launch first skynet node  (Gate server) and a skynet-master (see config for standalone option)
./3rd/lua/lua examples/client.lua 	# Launch a client, and try to input hello.

About Lua version

Skynet now uses a modified version of lua 5.5.0 ( https://github.com/ejoy/lua/tree/skynet55 ) for multiple lua states.

Official Lua versions can also be used as long as the Makefile is edited.

How To Use

文件鏡像歸檔自 GitHub 官方源路徑 · 造訪原專案 GitHub
最後同步快照:2026-11-08